![]() Unlike the previous games in which it was mostly focused on the major promotions such as the WWF, WCW, and ECW the promotion size feature meant many promotions in North America could now be included from the global sized promotions like WWE to the cult sized promotions like ROH to a mere backyard federation.įrom June 2002 to July 2003, the game has had some significant upgrades and new versions of the game were released. However, the report style would revert to its old style in TEW 2004.Īnother major feature that changed the way the game was played was the way the game world was represented. The match reports also took a slight change, featuring reviews of the matches from such Internet columnists as Scott Keith instead of a straight play-by-play style. This also coincided with the new feud system that was to count the matches, angles and interview victories between the workers involved. In previous games in the series, angles, finishes and (in EWD) interviews were randomly created. One of the most significant changes this game took to the series was the fact that everything on a wrestling event is under the control of the user. Now programmed in Visual Basic, the series now took a Windows style interface. ![]() ![]() Extreme Warfare Revenge (EWR) was released on June 15, 2002.
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